Latest Update: 2026/01/23
The below log shows all updates for this product since release:
v1.0.3
EXTERNAL MODEL
- Changed geometry and textures of targeting pod
- Fixed normal issues in LGB guide section
AVIONICS
- Fixed bug causing PA Overlay not to show in some cases
LIVERIES
Added several operational liveries for multiplayer:
- Italian Air Force 4-48
- Italian Air Force 37-04
- Italian Air Force 51-23
- Royal Air Force ZJ950
- Royal Air Force ZK317
- Royal Air Force ZK321
MISCELLANEOUS
- Drag chute proxy command will be inhibited without WoW
- Minor changes to drag chute activation logic
- Tweaks to smoke effect: smaller size, lower saturation and lower alpha values
v1.0.2 - 2026/01/19
COCKPIT MODEL
- Added mouse wheel interaction to taxi-landing light switch
- Added mouse interaction to Air-to-Air Weapon Selector
- Removed A/A PoF mouse interaction to match real life. A/A PoF is entered if air-to-air weapon is selected.
- Minor geometry optimizations
- HUD translucency can be set by the user in the MNTC panel (page 2)
- Mirrors can be adjusted with the mouse wheel
EXTERNAL MODEL
- Fixed glitch on ITSPL safety pin
- Added landing gear remove-before-flight ribbons
FLIGHT MODEL
- Changes to lift, drag and general behaviour at very low speed
AVIONICS
- Fixed issue preventing new code for Bingo ROL from working as intended
- HUD: added range, minimum range, closure velocity and aspect ratio if air-to-air weapon is selected and a track is designated as primary target
- HUD: added mraam allowable steering error and acquisition cone circles
- HUD: added sraam target range circle
- HUD: added gun boresight cross and historic gun tracer
- HUD: recalibrated positions of radar tracks
- HUCP: minor tweaks to engines indicators
- Autopilot: solved bug that caused autopilot not to enter correctly in track mode in some cases
- MHDD PA FORMAT: completely redone in HTML5/JS to solve flickering issue with TAA/XBox
- MHDD PA FORMAT: support for additional symbology in TAC mode
- MHDD PA FORMAT: extended support of digital map
- MHDD PA FORMAT: map colors rematched to Tranche 1 documentation
- MHDD HDHUD FORMAT: added indication of selected weapon
- MHDD ATTACK/RADAR FORMATS: redone all icons with better clarity and resolution
- MHDD MNTC FORMAT: Added option to change HUD translucency (on page 2)
- MHDD MNTC FORMAT: Added option to have XYCursor always on MHDD (no DMS needed)
- MHDD FLIR FORMAT: redone in HTML5/JS to avoid flickering in TAA or on XBox
- Fixed minor glitch in ROL while trying so set negative VV
- Added SRAAM "Growl" sounds
- Added MHDD Format Interchange Control
LIVERIES
- Added Luftwaffe 60 Jahre special livery
- Added RAF GN-A special livery
MISCELLANEOUS
- Added proxy key binding for air-to-air weapon selected (water rudder) - additional key bindings must be added for it to work.
- Added 6 X GBU-12 + Fuel tank configurations
- Added 2 x SRAAM + 2 x Fuel tanks configurations
- Added HUD translucency and mirror settings to permanent variables
- Fixed incorrect timing of canopy opening/closing sound
v1.0.1 - 2025/12/24
EXTERNAL MODEL
- Minor improvements to afterburner effect
- Revised engine nozzle animations
- Solved minor smoothing issue in tail area
- If external ladder is disabled at parking, on board ladder will be deployed
- Added ITSPL streamers
- Tweaks to streamers and covers
- Tweaks to canopy curvature
- Minor tweaks to lower fuselage antenna
- Fixed bug in visibility conditions of GBU-12
COCKPIT MODEL
- Fixed multiple mistake in Tooltip tex for Internal Lighting controls
- Fixed CMHDD animation direction while dragging the mouse control
- Fixed missing texture on EMGY GEAR switch
- Fixed missing mouse area on FCS TEST preventing the user to initiate AMC
- Fixed missing white line on throttle friction
- Fixed missing orange band on drag chute lever
- Increased gear lever movement
FLIGHT DYNAMICS AND FCS
- Minor tweaks to FBW controls laws
- Reduced yaw damper proportional gain
- Changed dependency of actuators from hyd power code
- Revised engine start conditions to match real life
AVIONICS
- Fixed minor glitch in ILS symbology
- Improved engine indications on Head-up Display Control Panel
- STORE format: solved bug causing gbu-12 icons to disappear if selected for a jettison package
- STORE format: solved bug preventing certain stations and loads to be added to the jettison package
- MNTC format: fixed typo on REPAIR AND REFUEL option
- MNTC format: fixed bug causing MNTC format not to be available in certain conditions
- MNTC format: added option to preselect radar mode (OFF/TWS) or disable the module entirely
- MNTC format: added option to enable or disable additional key bindings
- MNTC format: added options to enable or disable the external ladder
- MNTC format: added options to enable or disable engine smoke effect
- ACUE format: fixed bug causing BATTERY GANGBAR to show if switches are operated individually
- ACUE format: fixed missing EMERGENCY BRAKE caption
- FUEL format: solved minor graphical glitches
- Voice Advisory "Autothrottle" now plays when AT is DISENGAGED as IRL
- Voice Advisory "Engine Flameout": fixed glitch causing it to play during fuel tank switching
- Voice Advisory "Wing/Center Tanks Empty": fixed glicth causing it to play at plane spawn on the ground if tanks are mounted and not filled.
- In AT Mach hold mode, ROL now requests datum in Mach
- Added possibility to enter BINGO 1 to 4 values in any order, using arrow keys
- Changed logic of HOOK pushbutton/indicator to match T.3 logic: button always lit, boxed if gear is not stowed
- Fixed logic of selective jettison pushbutton/indicator: JETT always shown, boxed if selected
- Fixed logic and graphics of emergency jettison pushbutton indicator
SYSTEMS
- Reworked tank filling sequence during refuel to match the real plane
- Autothrottle has now realistic limits in speed and mach settings
- Fixed bug causing APU to switch off in certain conditions
- Fixed bug preventing correct LINS alignment progress in certain conditions
- Minor improvements to electrical system logic
- Canopy closing time set to 6.5 seconds (was 3)
- Refuel probe extraction is now correctly dependent on L UTIL for normal operation
- STORE MANAGEMENT: added time delays in jettison sequences
- STORE MANAGEMENT: applied real world conditions to SEL/TANKS and EMGY JETT (the latter not being influenced by WoW)
- Lighting system: taxi and landing lights should be both active if landing is selected
- AUTOMATIC LOW SPEED RECOVERY: now correctly disable if gear is down or refuel probe is extende
- Drag chute is now dependent on availability of DC power
RADAR
- Fixed bug causing tracks not being displayed in certain cases if aircraft heading is around magnetic North
- Target 2 can now be assigned also to plots with unassigned tracks
MISCELLANEOUS
- Fixed color of crew ladder pushbutton/indicator (was green instead of red)
- Improved strobe effects
- Reduced intensity of lap lights to mitigate side effects on external views
- Miscellaneous tweaks to engine smoke effect
- Miscellaneous tweask to the sound package
- Fixed bug causing CAT4 alerts not to play two times as they should
- Cleanup of smokewinder code
- Added key binding for drag chute (annunciator): requires additional key bindings to be enable on MNTC page
- Minor tweaks to checklists
The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.
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