Latest Update: 2024/01/18


The below log shows all updates for this product since release:


v3.3.11

- Minor bug fixes


v3.3.10 - 20224/01/03

- Tacan channels selection fixed

- Afterburner and throttle out of syncro, fixed Afterburner stages has been separated (core+anulus) Airbrake rumbling cut under 180 kias Tip tanks fluttering fixed


v3.3.4.1 - 2023/03/10

- WASM issue fixed


v3.3.3 - 2023/03/08

- Implemented both native TACAN and fictional using VOR's frequencies.

- When using VOR's frequencies use table tacan-vor-pairs.bmp at:

.\simskunkworks-aircraft-tf104g\SimObjects\Airplanes\simskunkworks-aircraft-tf104g\panel

 

- To match VOR's frequencies with TACAN channels To switch between native and fictional mode use "Fixed Frequency" reset button on right up console.

- Native mode is set by default.


v3.3.1 - 2022/11/23

- White smoke cloud under some conditions (TF 104 G)

- Uncorrect pilots view on some view index (TF 104 G)

- EPU can't be removed manually (TF 104 G)

- Other minor bug fixes (both versions)


v3.3.0 - 2022/10/31

- Fixed fuel flow bug above 10K feet when afterburner is ON, users may want set/reset throttle axis extremity dead zone to 0

- Restored native Asobo afterburner

- Revised and better engine and flight models.

*RADAR OPERATIONS*

- Need to have WebSimMSFS.icon.exe working to connect to our server. It can be downloaded from:

https://www.dropbox.com/s/vtsqc670tvr1qo8/WebSimMSFS.icon.exe?dl=0

    and set on:

/.\simskunkworks-aircraft-frf104g\html_ui\Pages\VCockpit\Instruments\NavSystems\SSW/

    and/or

/.\simskunkworks-aircraft-tf104g\html_ui\Pages\VCockpit\Instruments\NavSystems\SSW/

- This program must be launched in order to have radar working,  coloured redpanda icon on notiication bar indicates program working and connected.

- Recall not all world zones are covered by radar maps, refer to /docs for further


v3.1.2 - 2022/05/03

- Sim update 9 introduced a code break or bug related with afterburner, fuel flow and throttle position.

This results in a fuel flow cut above 10K feet when afterburner is lighted and throttle above 99%, reducing RPM down to idle.

It affects also models that do not use the new fuel system and also even if they do not use afterburner.

 

- The code break or bug was partially fixed restoring an old engine model without native afterburner, this does not affect flight envelope that remains still valid as before.

It has been necessary modify both engine and flight model to achieve such result.

It has been reported that the fix does work for majority of joysticks but not all however.

Therefore issue should be considered mitigated but not fixed at 100%, as soon as ASOBO will fix above mentioned code break or bug, we will release a new version with the native afterburner restored.


v3.1.1 - 2022/04/21

- new sounds (internal)

- kneeboard added

- gunsight, ground speed error readout, simple HUD  added as easter eggs

- Q7 Martin Baker seat added on 2 new liveries

- Documentation revised

BUG fixed

- Fixed bug on throttle axis

- fixed bug on TAL NUMBER customization


v3.0.0 - 2021/12/21

- antiskid light behaviour corrected, light goes on with landing gear down, if it's on ground means a failure

- APC reading corrected with a new schedule

- mitigated (not completely corrected) VR Asobo bug that makes pilot avatars visible under some circumstances (i.e.: chase view), however using top menu should restore correct visualization

- Altimeter Kholsmann window bug fixed

- APC kicker late intervention

- fixed wrong fuel/cit test switches initial position

- fixed wrong rudder trim switch initial position

 

NEW/CHANGED FEATURES

- added afterburner pilot flame

- added characters to startup diorama

- removed engine reverse, not more used to simulate dragchute

- take off pitch trim position fine tuned to 0.28

- MASTER CAUTION Press-to-reset implemented

- added a new core afterburner flame


v2.0.0 - 07/12/2021

BUG FIXES

- Fixed Aileron/Rudder limiters not working properly

- Fixed sound bug when flaps are operated

- Fixed Kholsmann setting misalignment

- Fixed navigation lights weakness

- Fixed boundary layer doors not operating properly

- Fixed dragchute dimensions, now is 18' as it should be

- Fixed flaps doll's eyes at night

- Fixed LN3 platform alignment procedure, now green light blinks when aligned

- Fixed CIT wrong indication under some conditions

- Fixed pilots dimensions

- Fixed pilot seat flickering at night

- Fixed canopy glass dirtiness

- Fixed afterburner "rumbling" missing in cockpit

- Fixed cabin pressure gauge not working

- Fixed missing air fresh scoop lever

- Fixed nose/main landing gear tires rotation missing under some circumstances

- Fixed APC reading

- Fixed a hole behind windshield

- Fixed a dragchute bug that prevented to work properly

- Fixed asymmetric aileron inputs

- Fixed radar range switch not working properly

- Fixed instruments lights not working properly

- Fixed parking brake auto enabling, no more park brake

- Fixed flaps bug, increased the drag at LAND position

- Fixed a shutdown bug preventing power cut under some circumstances


NEW/CHANGED FEATURES

- Afterburner natively implemented also in physical engine model

- Engine smoke added

- Wing tips ribbon added

- Engine and flight model completely reviewed

- More liveries added

- Navigation lights implemented in 3D, steady, flash, dim e steady

- Parking brakes are automatically  set only when chocks and wing protections are present, 

  in other cases are disabled.

- Dragchute cannot be auto-dropped anymore

- Engine shutdown available with sim event "ENGINE AUTO SHUTDOWN" and FUEL SHUT OFF only

  other procedures (i.e.: THROTTLE CUT, etc. ) are not supported


The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.


To download updates you will need to re-download the product from the 'Your Orders' section of your account which you can log into by clicking here.

For guidance on downloading this update, please visit this FAQ.