Latest Update: 2022/12/16


The below log shows all updates for this product since release:


v1.4.0

- Fixed flap autotrim engaging on take-off roll
- Fixed AP nose down when disengaging
- Accelerated residual ITT cooldown after pilot feedback (3x)
- Lowered peak startup ITT vs altitude
- Adjusted flight model pitch sensitivity
- Adjusted flap lift and drag
- Improved ground handling


v1.3.8 - 2022/10/20

-Fixed throttle issues reported with previous version

-Improved Ng effect on engine cooling, dry-motoring is faster

-Added missing glareshield and ice light effects

-Increased propeller thrust

-Modified G1000 screens to make use of new auto-brightness logic

-Fixed missing heat effect on right exhaust of some variants

-Adjusted Amphibian drag

-Removed selectable AI Amphibian


v1.3.7

- Modified panel.cfg so that the WTG1000 NXi is used by default

- Activated manual override lever

- Flight model modifications

- Added delay in engine stress counter to avoid failures when MSFS begins with over speeding engines

- Reduced engine replacement threshold to 2250h

- Corrected typo in propeller performance tables

- Added tables for 1.4 and -10 degrees of prop pitch

- Implemented beta range logic

- F ixed bugs with engine age counter and failure system

- Modified throttle lever code and re-animated

- Changed LOD2 screens to use dynamic G1000 displays

- Modified ITT peak temperature for startup

- Added residual ITT simulation. If you don't let the engine cool down after a start, your ITT will start at that temperature and increase

- Fixed logic in timers in failure & ITT logic so that they are consistent when MSFS downgrades the update rates

- Fixed Ng redline limit in damage modelling

- Reduced the number of AI Kodiaks to a total of 6, down from 20

- Improved autopilot PIDs to better intercept localiser


v1.3.6

-Fixed residual ITT not dissipating after reaching idle Ng


v1.3.5 - 2022/10/17

- Amphibian Kodiak release version

- Fixed throttle issues reported with previous version -Improved Ng effect on engine cooling, dry-motoring is faster -Added missing glareshield and ice light effects -Increased propeller thrust 

- Modified G1000 screens to make use of new auto-brightness logic -Fixed missing heat effect on right exhaust of some variants


v1.3.3 - 2022/10/13

- Modified panel.cfg so that the WTG1000 NXi is used by default

- Activated manual override lever

- Flight model modifications

- Added delay in engine stress counter to avoid failures when MSFS begins with overspeeding engines

- Reduced engine replacement threshold to 2250h

- Corrected typo in propeller performance tables

- Added tables for 1.4 and -10 degrees of prop pitch

- Implemented beta range logic

- Fixed bugs with engine age counter and failure system

- Modified throttle lever code and re-animated

- Changed LOD2 screens to use dynamic G1000 displays

- Modified ITT peak temperature for startup

- Added residual ITT simulation. If you don't let the engine cool down after a start, your ITT will start at that temperature and increase

- Fixed logic in timers in failure & ITT logic so that they are consistent when MSFS downgrades the update rates

- Fixed Ng redline limit in damage modelling

- Reduced the number of AI Kodiaks to a total of 6, down from 20

- Improved autopilot PIDs to better intercept localiser


v1.2.2 - 2022/06/13

- Fixed propeller glitch causing jumps at approach settings -Fixed warning chime playing below 85kts


v1.2.0a - 2022/06/06

- Reverted to Asobo's wing leveller

- Fixed TAWS Inhibit reverse operation

- Deactivated ESP system until toggling it is possible through the G1000


v1.2.0 - 03/06/2022

- Fixed missing Ignition switch sound

- Fixed bug where aircraft noses down when autopilot disengages Fixed

- Typo in units of flap autotrim system Added TAWS INH annunciation on

- PFD Modified TAWS TEST warning to not play if TAWS INHIBIT is on

- Corrected idle fuel flow and improved consumption at lower ends

- Implemented custom ITT logic Implemented engine hot starts Implemented

- Engine failure due to overstress, overtorque, overheat Implemented

- Starter failures over time or with abuse.

- Implemented fatigue persistence for engine and starter Specified 0

- Heaters in pilot AC zone Corrected AC temperature initialisation Added

- ESP system Added fuel starvation when flying at 0G or less Fixed

- Pro7peller drag and speeds at lower end of spectrum Corrected Air

- Conditioning initialisation temperatures Fixed wing leveller

- Functionality Added VR touch controller support Created PFD & MFD

- Cameras Fixed some duplicates and errors in some cfg files Code

- Cleanups


v1.0.24 - 14/03/2022 

- Changed low idle to 54% N1.
- Changed high idle to 68% N1.
- Fixed pitch trim mismatch when disengaging AP.
- Improved Autopilot PID for NAV & LOC hold.
- Increased propeller drag significantly and corrected engine output at lower power settings
- Corrections to AC physics system to account for wind from all directions when doors are open.
- Added TAWS INHIBIT function.
- Fixed overhead reading light casting even when potentiometre was off.
- Various code improvements and fixes.
- Fixed AP, AoA and O2 lights culling in all cockpit variants.
- Fixed inverted VS wheel animation.
- Re-rigged hobbs metre (engine time).
- Corrected stray labels in all VCs.
- Added AI models.
- LOD2 now has dummy screens for performance (all variants).
- Improvements to the electrical system.
- Separated G1000 screen brightness from buttons and made screen fully dimmable for night flying.
- Increased autopilot panel minimum brightness to 2% when on.
- Changed torque gauge readout graduation to 10 instead of 1ft-lb.


v1.0.4 

- Reduced P-Factor and propwash on rudder.

- Fixed aircraft.cfg entries that prevented ATC from calling out custom tail numbers and airlines.

- Fixed tail flutter happening at speeds over 35kts.

- Fixed G1000 brightness.


The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.


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