Following the release of MSFS 2024 in November 2024, we (Just Flight) have remained committed to offering free-of-charge compatibility updates for all of our MSFS 2020 products to bring them across to the new simulator. The F28 Professional received its compatibility update as part of the larger “Version 2” update.


Just like with the launch of any piece of software, some bugs, limitations or quirks do exist within MSFS 2024 that may affect your simulator experience. We have therefore created this FAQ to cover some of the known issues that we have discovered whilst developing the F28 Professional compatibility update in MSFS 2024.


This list is intended to highlight issues users may find when using our F28 Professional in MSFS 2024 and to provide a means that we can easily communicate them. it is not intended to be a comprehensive bug list or review of the MSFS 2024 simulator, nor is it intended to imply any opinions. We have every confidence that Asobo/Microsoft are listening to and acting upon the feedback raised by the community and that a large amount of these findings will be fixed in the upcoming hotfixes and sim updates.


If you suspect you may have found an issue with the F28 Professional, or its MSFS 2024 compatibility that isn’t covered on this list, please contact Just Flight Support and one of our support team will be able to investigate that further.


Last updated: 13/03/2025


1. An issue within MSFS 2024 can prevent aircraft from initialising correctly when compiling WASM gauges for the first time. When loading the F28 on the runway for the first time in MSFS 2024, the landing gear doors may be open, and the APU EXTING TEST light may be illuminated. If you find that this is the case, we recommend restarting the flight.


Once the WASM gauge has successfully compiled, all future flights should load without issues, however, this process may be required every time the product is reinstalled/updated (or may not be required at all depending on future MSFS 2024 patches/sim updates, or if our development team finds a more reliable method). 


2. The aircraft may take approx. 5 seconds to initialise once loaded into a flight. This is an intentional addition by our development team and is necessary in MSFS 2024 in order to increase the reliability of the correct aircraft state being initialised. If you are ever in doubt about the state the aircraft has loaded in at, a restart of the simulator will be the safest option.


3. Some emissive textures, including cockpit lighting and exterior lighting, may appear to be non-functional during the daytime. The emissive textures themselves are functional and in some cases can be seen working when looking directly at the light sources, however, they may not produce any 'bloom' or 'splashes' like you would expect to find in MSFS 2020, or during nighttime in MSFS 2024. This is a side effect of the increased exposure in MSFS 2024 during the day. In order to prevent interior and exterior lighting from being blown out during nighttime, we have tuned the lighting so that it provides an accurate level of illumination during nighttime operations.


4. Several bugs with the MSFS 2024 Main Menu can cause confusion and inconsistencies with products that have been developed in MSFS 2020. Such bugs that can be expected include liveries/variants appearing in non-alphabetical order, and statistics not displaying accurate data. A newly introduced bug in Sim Update 1 will also cause the landing gear to appear retracted on the preview aircraft when changing liveries. Owners of Sweet Textures’ F28 Professional Livery Pack will also find that the livery pack liveries will be displayed as their own variants in the MSFS 2024 main menu, separate to the liveries included with the F28 Professional itself.


5. Clicks on the EFB and interactive paper checklists may trigger controls that are located directly behind them. This is a necessary side effect of a change we have had to make to their interaction type in MSFS 2024, in order to allow more consistent responses to mouse clicks.


6. A widespread RAM/VRAM ‘leak’ in MSFS 2024 can severely affect a user’s FPS (this is a specific bug with the core simulator that is causing excessive RAM/VRAM consumption, resulting in situations with FPS in the single digits). This can affect any aircraft in the simulator and although PC builds with a higher RAM/VRAM can help mitigate this, the issue can also affect users even with the top-of-the-line equipment. Please see the following MSFS Forum thread for more information: https://forums.flightsimulator.com/t/fps-performance-vram-bug


7. The aircraft registration shown on the cockpit registration placard and paper interactive checklist will not show the correct registration for the chosen livery. This is a limitation of MSFS 2024 where a random registration is assigned to the aircraft at the start of every flight and the user cannot remove that registration entirely. The simulator is also forcing the cockpit registration placard colour to black compared to the MSFS 2020 version where it was white. As a temporary workaround, we have inverted the colours of the registration placard and registration text to allow it to remain visible until a fix is developed in the core simulator.


8. Due to some limitations of the MSFS 2024 character system, we have temporarily disabled the pilot characters in the MSFS 2024 version of the product. This we believe is the lesser of the two evils available at this time. We will be monitoring the behaviour of the pilot characters in future builds of MSFS 2024 with the intent to re-enable them as soon as an improvement is seen.


9. Some differences in brake system logic between simulators can cause unexpected behaviour with the brake accumulators when starting a flight from a cold and dark state in MSFS 2024. Workarounds for most of these differences have been implemented in the F28, however, other unexpected behaviours may be seen, particularly when brake pressure is low.