Latest Update: 2023/08/21

The below log shows all updates for this product since release:


- Modifies throttle behaviour to be more prototypical at lower speed (better acceleration in SZ throttle positions)

- Adjusts names of destinations for Beerdrechtse Velden route

v5.0 - 2023/07/20

- Fixed misaligned passengers in SBK

- Fixed old signboards not using the right font size

- Fixed the height of the windows on the narrow wagon doors

- Fixed the window frames on the mB wagons

- Fixed the passenger view luggage rack to be the correct colour

- Fixed the missing drivers mic in the cabview

- Fixed typo on the label 'Eindstand PZ5'

- Fixed: reverted deadman's timer to 60 seconds as this is an older train

- Removed legacy elements from the consist browser

- New: ATB stop mode

- New: ATB 40km/h reverse limit

- New: ATB cab bell audio functions

- New: ATB more rigorous overspeed checking

- New: ATB can be turned on an off by trackside bakens scenery objects

- New: ATB now uses ProRail stopping distances instead of the old "1km for everything" method when alerting drivers

- New: ATB respects signal-enforced limits from CoHa signals

- New: added new destinations for fictional De Beerdrechtse Velden Route

- New: added new destinations for fictional De Zuidersteden Route



  • The developer has tried to make these updates as backward-compatible as possible, but due to the nature of the updates there are certain features which will no longer work, including any scenario where the player has to couple two different consists together as part of the scenario (this won't work because in many cases the internal wagon numbers have changed to accommodate pre-set destinations), and scenarios that start with the train already in motion.
  • There is an extremely high chance that older repaint packs will not work after this update. This is because of the sheer number of changes to controls in the cabs that the older repaint files will not contain. Customers should NOT try to re-install older repaint packs after this update until the authors of those packs have had chance to bring their repaints into compatibility.
  • As this is a major update, all activation keys will be reset to zero (10 activations remaining)
  • You can read the ChrisTrains announcement about the latest batch of updates on Facebook 

v4.0 - 2022/10/31 


Due to changes in consist and wagon numbers and internal names, old scenarios might show a "consist changed" error. If this happens, click "edit", then just save the scenario and start playing. Nothing else is required.

- Fully upgraded model

- New: geometry and textures for all the exterior models and the cab. OLDER REPAINTS WILL NOT WORK WITH v4.0

- New: much more detail than older versions

    - rebuilt underside details

    - rebuilt wheels

    - rebuilt bogies

    - rebuilt coupler

    - rebuilt pantograph

    - corrected interior floor height and rebuilt steps and areas around doors and balconies

- New: new cab model

    - rebuilt to now have back of cab

    - 360 camera option

    - retextured with higher detail

    - rebuilt switches and controls

    - corrected some old texture errors in warning lamps

    - added missing decals on the driver console

    - new GSM-R

    - new tablet holder

- New: new simulation and wagon scripts. Much more memory efficient, much quicker to execute

- New: higher detail textures for exterior window frames

- New: passenger and driver models

- New: horn sounds now loop

- New: all-new engine sounds, running sounds and cab sounds. Thanks to LinusF for some of the engine sounds.

- New: cab control sounds (thanks to my beta team for recording some of these)

- New: wagon interior lighting now controllable from the cab

- New: 'dead' and parked engines have interior lighting off, no passengers, no drivers

- New: now uses master destination list with ability to pre-set destinations

- New: headlight controls for shunting and danger modes

- New: headlight dimming control

- New: "E" to zero-out throttle

- New: HUD controls have correct notch names (instead of 0%-100%)

- Fixed: performance / framerate problem when too many ICM's were visible in the same scene

- Fixed: Power / brakes / weights - much more prototypical

- Fixed: added UIC codes to exterior of ICMm

- Fixed: brake gauges now work when multiple consists are joined together

- Fixed: excessive camera shake in the cab

- Fixed: brake handle now has notches / detents

- Fixed: a lot of errors in the 10-year old ATB code

- Fixed: max ATB speed now corrected to 140 instead of 160

- Fixed: ATB lamp above '160' blanked off

- Fixed: modern headlight logic

- Fixed: wiper controls now work correctly in-cab and in the HUD

v2.0 - 2015/04/07

- Fixed : Signboard logic now works with rolling start scenarios

- Fixed : Removed redundant 'simple' controls

- Fixed : Made cab A/C sound a little quieter

- Fixed : finally figured out the game bug where the passenger view sounds were too loud

- Fixed : no identifier when mouse hovered over intermittent switch for wipers in cab

- Improved : more brake sounds and squeals

- Improved : contrast of trackbed rumble to engine sounds

- New : Proper French manual translation

- New : New driver figure and driver logic

- New : Added 'dodeman' deadmans vigilance system. PLEASE READ THE MANUAL

- New : Added ATB Train Protection system. PLEASE READ THE MANUAL

- New : Added moveable sunshade in the cab use the mouse to pull it down

The product download in your account is updated as and when updates are released, so if purchasing after any of the given dates your product will include all updates prior to that date.

To download updates you will need to re-download the product from the 'Your Orders' section of your account which you can log into by clicking here.

For guidance on downloading this update, please visit this FAQ.